磁力链接

magnet:?xt=urn:btih:FC9DA46041B05FF04A389D9D51B4D9A5A5ED40CB
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资源截图

API Integration

文件列表

  • project_files.zip 245.4 MB
  • 11. Adding in the boots.flv 100.4 MB
  • 21. Assigning texture space priority to UV shells.flv 99.1 MB
  • 12. Refining the helmet.flv 95.9 MB
  • 18. Adding UVs for the torso upper arm and thighs.flv 95.5 MB
  • 25. Defining sections of armor.flv 91.7 MB
  • 24. Exporting basic normal maps.flv 91.6 MB
  • 17. Creating UVs for the stomach and hands.flv 91.6 MB
  • 10. Building lower leg details.flv 91.2 MB
  • 13. Beginning to clean up our model in Maya.flv 88.8 MB
  • 8. Continuing to work in more details.flv 86.3 MB
  • 19. Laying out additional UVs.flv 86.0 MB
  • 14. Testing areas of deformation.flv 85.4 MB
  • 6. Adding the chest and combining the body.flv 84.4 MB
  • 15. Optimizing and smoothing our model.flv 84.3 MB
  • 26. Adding dirt and worn metal to our textures.flv 83.4 MB
  • 5. Building the head and helmet.flv 81.6 MB
  • 7. Starting to add upper body armor details.flv 79.8 MB
  • 31. Enhancing the diffuse map with our normal map.flv 77.3 MB
  • 29. Enhancing our normal map in CrazyBump.flv 74.4 MB
  • 16. Preparing our model for UVs.flv 73.4 MB
  • 3. Starting to add the hands.flv 67.5 MB
  • 23. Baking the diffuse and lighting passes.flv 66.8 MB
  • 30. Using 3D-Coat to paint normal maps for the organic details.flv 61.4 MB
  • 27. Texturing the face of our model.flv 57.3 MB
  • 4. Refining the hands.flv 55.7 MB
  • 9. Optimizing as we work.flv 48.3 MB
  • 32. Filling in empty texture space.flv 45.7 MB
  • 2. Beginning to block out the shape.flv 42.9 MB
  • 28. Removing texture seams in 3D-Coat.flv 41.2 MB
  • 22. Applying basic shaders to our model.flv 31.1 MB
  • 1. Introduction and project overview.flv 16.5 MB
  • 20. Adding UVs to the feet.flv 12.5 MB

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