磁力链接

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API Integration

文件列表

  • 23. Synchronizing Player Follows.mp4 75.8 MB
  • 27. Creating a Targeting Class.mp4 71.1 MB
  • 20. Creating a Spawner Factory.mp4 69.6 MB
  • 14. Moving other Players.mp4 63.0 MB
  • 31. Adding Attack Animations.mp4 62.2 MB
  • 18. Updating Movement with new Clients.mp4 59.8 MB
  • 11. Passing our Move Position.mp4 58.0 MB
  • 22. Sending a Follow Target to the Server.mp4 56.6 MB
  • 21. Following Players.mp4 53.4 MB
  • 17. Updating Position with new Clients.mp4 51.3 MB
  • 36. Determining if a Player is Hacking their Position.mp4 50.9 MB
  • 10. Sending a Move Request to the Server.mp4 50.6 MB
  • 19. Interacting with Players using Interfaces.mp4 48.0 MB
  • 25. Optimizing our Json.mp4 47.9 MB
  • 09. Run Animation for our Player.mp4 47.0 MB
  • 02. Setting up Unit and Node for Multiplayer Development.mp4 41.4 MB
  • 04. Spawning our First Player.mp4 41.3 MB
  • 16. Disconnecting Players.mp4 40.7 MB
  • 34. Improving AntiHacking with Server Authoritative Code.mp4 40.4 MB
  • 06. Navigating our Player.mp4 39.8 MB
  • 32. Implementing Player Death Logic.mp4 38.5 MB
  • 33. Respawning Players.mp4 37.0 MB
  • 15. Moving all Players.mp4 35.7 MB
  • 35. Estimating Player Travel Time.mp4 33.7 MB
  • 29. Synchronizing Player Attacks.mp4 31.5 MB
  • 08. Animating our Player.mp4 31.4 MB
  • 07. Moving our Player with Clicks.mp4 29.4 MB
  • 13. Associating our Player Objects with IDs.mp4 28.8 MB
  • 12. Identifying our Players.mp4 27.8 MB
  • 26. Refactoring our Network Class.mp4 26.2 MB
  • 30. Implementing Health and Damage.mp4 25.7 MB
  • 37. Concluding the Course.mp4 23.9 MB
  • 03. Connecting our First Client to the Server.mp4 22.2 MB
  • 28. Attacking Players.mp4 20.8 MB
  • 24. Stopping our Player Follow.mp4 16.0 MB
  • 05. Spawning Existing Players.mp4 15.0 MB
  • 01. Introduction and project overview.mp4 7.5 MB
  • Project_Files/Unity Multiplayer Game Development with Node.zip 23.3 kB

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