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Creative Development - Game Character Creation in 3ds Max and ZBrush
磁力链接/BT种子名称
Creative Development - Game Character Creation in 3ds Max and ZBrush
磁力链接/BT种子简介
种子哈希:
4dd0384d20b32d79e2d3a5893d6c8d72a3e76300
文件大小:
3.66G
已经下载:
1934
次
下载速度:
极快
收录时间:
2020-04-22
最近下载:
2025-10-07
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磁力链接
magnet:?xt=urn:btih:4DD0384D20B32D79E2D3A5893D6C8D72A3E76300
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文件列表
32_Defining_the_arm_shape.flv
183.8 MB
02_Defining_the_main_shape_with_DynaMesh.flv
161.8 MB
05_Starting_to_make_the_clothes_in_3ds_Max.flv
161.4 MB
37_Adding_scratches_and_imperfections_to_the_armor.flv
123.9 MB
39_Sending_the_high_poly_mesh_to_3ds_Max.flv
123.6 MB
30_Building_in_some_details_to_the_metal_armor.flv
114.9 MB
07_Making_new_elements_for_our_model.flv
111.6 MB
09_Using_Transpose_Master_to_rotate_the_arm.flv
110.4 MB
40_Working_on_our_final_low_polygon_mesh.flv
110.4 MB
04_Building_our_character's_legs.flv
109.9 MB
24_Adding_some_other_cloth_elements.flv
99.4 MB
25_Creating_a_rope_in_3ds_Max.flv
93.1 MB
42_Starting_to_model_the_low_polygon_clothes.flv
75.1 MB
60_Adding_some_refinement_to_the_cloth_textures.flv
74.2 MB
35_Continuing_to_tweak_the_shape_of_the_armor.flv
73.5 MB
20_Starting_to_retopologize_the_arm_plate.flv
70.0 MB
03_Continuing_to_shape_our_character.flv
68.2 MB
33_Adding_a_piece_of_armor_on_the_arms.flv
67.2 MB
23_Starting_to_tweak_the_clothes.flv
66.7 MB
56_Projecting_our_textures_on_the_final_model_in_Mudbox.flv
66.4 MB
11_Making_the_refined_high_poly_armor.flv
65.9 MB
29_Adding_details_to_the_clothes.flv
65.3 MB
44_Creating_UV_maps_for_the_torso.flv
64.7 MB
57_Using_Mudbox_and_Photoshop_to_tweak_the_head_texture.flv
62.6 MB
13_Adding_detail_to_the_armor.flv
61.6 MB
27_Refining_the_belt_buckle.flv
60.0 MB
62_Starting_to_add_hair_and_fur_to_our_low_polygon_character.flv
58.3 MB
21_Beginning_to_tweak_the_arm_plate_shape.flv
58.2 MB
08_Continuing_to_refine_the_base_elements.flv
58.1 MB
18_Rotating_the_head_and_sketching_the_hair.flv
54.9 MB
15_Starting_to_detail_the_head_in_ZBrush.flv
54.5 MB
28_Continuing_to_refine_the_belt_buckle.flv
52.4 MB
59_Detailing_the_armor_textures_in_Photoshop.flv
51.2 MB
58_Refining_our_character's_hair_texture.flv
48.0 MB
38_Creating_imperfections_on_our_character's_face.flv
47.3 MB
22_Continuing_to_refine_the_shape_of_our_character's_arm_plate.flv
47.0 MB
67_Creating_specular_and_gloss_maps_for_the_head.flv
46.5 MB
12_Continuing_to_make_a_high_poly_version_of_the_armor.flv
44.7 MB
61_Continuing_to_refine_the_cloth_textures.flv
44.2 MB
45_Continuing_to_unwrap_the_UVs_for_our_character.flv
43.7 MB
19_Sending_the_bracelet_mesh_to_3ds_Max.flv
42.9 MB
63_Finishing_the_fur_for_our_character.flv
42.3 MB
10_Separating_the_armor_from_the_arm.flv
42.1 MB
31_Continuing_to_add_details_to_the_metal_armor.flv
37.1 MB
49_Applying_the_normal_and_occlusion_maps_to_the_head.flv
35.6 MB
06_Exporting_our_character_from_3ds_Max_to_ZBrush_.flv
34.2 MB
64_Finalizing_our_character's_hair.flv
34.2 MB
52_Starting_to_make_the_base_textures_in_Photoshop.flv
33.9 MB
47_Unwrapping_the_UVs_for_the_head.flv
33.0 MB
41_Modeling_the_final_arm_mesh.flv
31.3 MB
26_Modeling_a_belt_strap_for_our_character.flv
30.7 MB
54_Painting_base_colors_for_our_character's_clothes.flv
30.2 MB
34_Redefining_the_armor_in_ZBrush.flv
29.6 MB
68_Reviewing_our_final_render.flv
28.8 MB
65_Making_specular_and_gloss_maps.flv
28.8 MB
53_Creating_the_base_colors_for_our_character's_head.flv
28.3 MB
48_Baking_the_normal_and_occlusion_maps.flv
25.9 MB
43_Finishing_our_character's_clothes.flv
25.4 MB
14_Building_in_more_armor_detail_in_3ds_Max.flv
21.8 MB
16_Continuing_to_refine_the_head.flv
21.2 MB
51_Projecting_our_masks_in_3ds_Max.flv
20.8 MB
project_files.rar
19.9 MB
50_Combining_our_maps_in_Photoshop.flv
19.7 MB
46_Rearranging_the_UVs_in_3ds_Max.flv
16.7 MB
66_Finishing_our_specular_and_gloss_maps.flv
16.2 MB
17_Adding_more_detail_to_the_head.flv
14.9 MB
55_Continuing_to_paint_base_colors_for_our_character's_clothes.flv
12.6 MB
36_Adding_some_details_to_our_high_polygon_model_in_ZBrush.flv
12.5 MB
01_Introduction_and_project_overview.flv
6.9 MB
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