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API Integration

文件列表

  • 11. Appendices/3.1 CompleteShader2019_3_0a2.zip 360.3 MB
  • 10. Final Words/1. Where to Now.mp4 262.8 MB
  • 9. Volumetric Rendering/2. More on Ray Marching.mp4 192.9 MB
  • 9. Volumetric Rendering/12. Clouds On Camera P1.mp4 192.0 MB
  • 9. Volumetric Rendering/14. Clouds On Camera P3.mp4 187.2 MB
  • 9. Volumetric Rendering/7. Programming Value Noise P1.mp4 174.7 MB
  • 9. Volumetric Rendering/10. Integrating Colours and Depth.mp4 174.0 MB
  • 9. Volumetric Rendering/1. Ray Marching.mp4 169.7 MB
  • 9. Volumetric Rendering/15. Clouds On Camera P4.mp4 161.3 MB
  • 9. Volumetric Rendering/11. Enhanced Noise.mp4 151.9 MB
  • 9. Volumetric Rendering/4. Rendering Fog Density P1.mp4 147.2 MB
  • 9. Volumetric Rendering/6. Volumetric Clouds Value Noise.mp4 140.7 MB
  • 9. Volumetric Rendering/3. Spherical Fog.mp4 131.4 MB
  • 9. Volumetric Rendering/8. Programming Value Noise P2.mp4 129.1 MB
  • 9. Volumetric Rendering/13. Clouds On Camera P2.mp4 126.1 MB
  • 9. Volumetric Rendering/9. Programming Value Noise P3.mp4 112.0 MB
  • 8. Advanced Effects/4. Waves.mp4 102.5 MB
  • 3. Illuminating Surfaces/6.1 BumpedEnvSample.zip 100.8 MB
  • 9. Volumetric Rendering/5. Rendering Fog Density P2.mp4 72.9 MB
  • 4. The Dot Product/1. The Dot Product.mp4 71.8 MB
  • 8. Advanced Effects/7. Plasma.mp4 67.7 MB
  • 6. Passes & Blending/7. Advanced Stencils.mp4 67.7 MB
  • 8. Advanced Effects/5. Scrolling Textures.mp4 63.6 MB
  • 3. Illuminating Surfaces/6. Bumped Environments.mp4 61.9 MB
  • 3. Illuminating Surfaces/2. Normal Mapping.mp4 51.7 MB
  • 2. Shader Essentials/3. Shader Properties.mp4 45.1 MB
  • 7. Writing Vertex and Fragment Shaders/2. Colouring by Vertices and Fragments.mp4 43.0 MB
  • 1. Introduction/5. The Rendering Pipeline.mp4 41.9 MB
  • 6. Passes & Blending/3. Blending.mp4 41.7 MB
  • 7. Writing Vertex and Fragment Shaders/3. Material Use.mp4 40.5 MB
  • 1. Introduction/1. Welcome.mp4 40.5 MB
  • 1. Introduction/6. Your First Surface Shader.mp4 39.6 MB
  • 5. Lighting/3. Physically-Based Rendering.mp4 39.1 MB
  • 5. Lighting/6. Writing Your Own Lighting Model.mp4 38.8 MB
  • 4. The Dot Product/3. Rim Lighting.mp4 36.1 MB
  • 6. Passes & Blending/2. Holograms.mp4 35.8 MB
  • 4. The Dot Product/4. Logical Cutoffs.mp4 34.6 MB
  • 8. Advanced Effects/3. Glass.mp4 34.5 MB
  • 6. Passes & Blending/4. Leaves and Culling.mp4 33.8 MB
  • 8. Advanced Effects/2. Outlining.mp4 33.3 MB
  • 6. Passes & Blending/6. Stencil Buffer.mp4 33.2 MB
  • 5. Lighting/1. Lighting Models.mp4 30.7 MB
  • 2. Shader Essentials/1. Variables and Packed Arrays.srt 30.3 MB
  • 2. Shader Essentials/1. Variables and Packed Arrays.mp4 30.3 MB
  • 6. Passes & Blending/1. The Alpha Channel.mp4 30.2 MB
  • 6. Passes & Blending/5. Blending Two Images.mp4 29.5 MB
  • 1. Introduction/2. Join the H3D Student Community.mp4 29.5 MB
  • 3. Illuminating Surfaces/5. Illumination Models.mp4 28.5 MB
  • 7. Writing Vertex and Fragment Shaders/5. Shadows.mp4 28.1 MB
  • 3. Illuminating Surfaces/8. Buffers and Queues.mp4 26.4 MB
  • 2. Shader Essentials/2. The Anatomy of a Mesh and Shader Input.mp4 24.8 MB
  • 5. Lighting/2. Blinn-Phong Lighting & Surface Output.mp4 24.1 MB
  • 7. Writing Vertex and Fragment Shaders/1. The Anatomy of a VertexFragment Shader.mp4 22.6 MB
  • 8. Advanced Effects/1. Vertex Extruding.mp4 22.3 MB
  • 7. Writing Vertex and Fragment Shaders/4. Lighting.mp4 18.2 MB
  • 6. Passes & Blending/4.1 ConiferTree.zip 16.1 MB
  • 3. Illuminating Surfaces/1. Lambert & Lighting.mp4 10.3 MB
  • 6. Passes & Blending/2.1 SkyCar.zip 4.3 MB
  • 2. Shader Essentials/7.2 ZombunnyTextures.zip 3.1 MB
  • 5. Lighting/5. Challenge 2.mp4 2.3 MB
  • 6. Passes & Blending/3.2 panel.png.zip 2.0 MB
  • 6. Passes & Blending/3.1 ParticleTextures.zip 886.6 kB
  • 5. Lighting/4. Challenge 1.mp4 864.2 kB
  • 6. Passes & Blending/1.2 LeafTexture.zip 714.6 kB
  • 9. Volumetric Rendering/12.2 ValueNoise.png.zip 263.5 kB
  • 8. Advanced Effects/5.1 SimpleFoam.png 248.4 kB
  • 8. Advanced Effects/3.2 GlassStarterFiles.zip 125.9 kB
  • 1. Introduction/6.2 zbunny.unitypackage.zip 84.9 kB
  • 5. Lighting/8.1 SinTimeChallenge.pdf 76.2 kB
  • 3. Illuminating Surfaces/4.1 VisNormals2.zip 25.1 kB
  • 9. Volumetric Rendering/1. Ray Marching.srt 24.4 kB
  • 9. Volumetric Rendering/2. More on Ray Marching.srt 23.8 kB
  • 9. Volumetric Rendering/7. Programming Value Noise P1.srt 22.7 kB
  • 9. Volumetric Rendering/12. Clouds On Camera P1.srt 22.5 kB
  • 7. Writing Vertex and Fragment Shaders/2. Colouring by Vertices and Fragments.srt 22.5 kB
  • 3. Illuminating Surfaces/2. Normal Mapping.srt 22.3 kB
  • 2. Shader Essentials/3. Shader Properties.srt 20.7 kB
  • 9. Volumetric Rendering/3. Spherical Fog.srt 20.5 kB
  • 5. Lighting/6. Writing Your Own Lighting Model.srt 20.0 kB
  • 9. Volumetric Rendering/14. Clouds On Camera P3.srt 18.9 kB
  • 9. Volumetric Rendering/6. Volumetric Clouds Value Noise.srt 18.8 kB
  • 6. Passes & Blending/3. Blending.srt 18.6 kB
  • 3. Illuminating Surfaces/6. Bumped Environments.srt 17.5 kB
  • 1. Introduction/6. Your First Surface Shader.srt 17.3 kB
  • 9. Volumetric Rendering/4. Rendering Fog Density P1.srt 17.2 kB
  • 9. Volumetric Rendering/8. Programming Value Noise P2.srt 17.0 kB
  • 6. Passes & Blending/7. Advanced Stencils.srt 16.9 kB
  • 6. Passes & Blending/5.1 ZomBunnyDecal.png.zip 16.8 kB
  • 9. Volumetric Rendering/10. Integrating Colours and Depth.srt 16.7 kB
  • 10. Final Words/1. Where to Now.srt 16.1 kB
  • 9. Volumetric Rendering/11. Enhanced Noise.srt 15.4 kB
  • 9. Volumetric Rendering/15. Clouds On Camera P4.srt 15.1 kB
  • 7. Writing Vertex and Fragment Shaders/3. Material Use.srt 15.0 kB
  • 5. Lighting/3. Physically-Based Rendering.srt 15.0 kB
  • 9. Volumetric Rendering/13. Clouds On Camera P2.srt 14.9 kB
  • 4. The Dot Product/4. Logical Cutoffs.srt 14.8 kB
  • 8. Advanced Effects/2. Outlining.srt 14.1 kB
  • 6. Passes & Blending/6. Stencil Buffer.srt 14.0 kB
  • 8. Advanced Effects/4. Waves.srt 13.9 kB
  • 6. Passes & Blending/5. Blending Two Images.srt 13.7 kB
  • 8. Advanced Effects/3. Glass.srt 13.4 kB
  • 8. Advanced Effects/7. Plasma.srt 13.1 kB
  • 4. The Dot Product/3. Rim Lighting.srt 13.1 kB
  • 9. Volumetric Rendering/9. Programming Value Noise P3.srt 13.1 kB
  • 6. Passes & Blending/2. Holograms.srt 12.4 kB
  • 7. Writing Vertex and Fragment Shaders/5. Shadows.srt 12.0 kB
  • 6. Passes & Blending/1. The Alpha Channel.srt 11.4 kB
  • 5. Lighting/2. Blinn-Phong Lighting & Surface Output.srt 11.4 kB
  • 1. Introduction/8. Crash Course in Vector Mathematics.html 11.0 kB
  • 8. Advanced Effects/5. Scrolling Textures.srt 11.0 kB
  • 3. Illuminating Surfaces/8. Buffers and Queues.srt 10.9 kB
  • 7. Writing Vertex and Fragment Shaders/1. The Anatomy of a VertexFragment Shader.srt 10.2 kB
  • 11. Appendices/1. Appendix A - CG Function List.html 9.8 kB
  • 4. The Dot Product/1. The Dot Product.srt 8.8 kB
  • 8. Advanced Effects/1. Vertex Extruding.srt 8.8 kB
  • 5. Lighting/1. Lighting Models.srt 8.2 kB
  • 2. Shader Essentials/2. The Anatomy of a Mesh and Shader Input.srt 8.1 kB
  • 7. Writing Vertex and Fragment Shaders/4. Lighting.srt 7.6 kB
  • 9. Volumetric Rendering/5. Rendering Fog Density P2.srt 7.4 kB
  • 6. Passes & Blending/4. Leaves and Culling.srt 6.7 kB
  • 3. Illuminating Surfaces/4. Visualising Normals.html 6.3 kB
  • 5. Lighting/6.1 CustomLights.zip 6.2 kB
  • 3. Illuminating Surfaces/5. Illumination Models.srt 5.5 kB
  • 1. Introduction/5. The Rendering Pipeline.srt 4.5 kB
  • 11. Appendices/2. Appendix B - Shader Cheat Sheet.html 4.3 kB
  • 3. Illuminating Surfaces/1. Lambert & Lighting.srt 3.9 kB
  • 1. Introduction/1. Welcome.srt 3.7 kB
  • 9. Volumetric Rendering/15.1 CloudsCameraWithPlasma.shader.zip 2.7 kB
  • 9. Volumetric Rendering/11.1 RaymarchCloudsVolume4.shader.zip 2.7 kB
  • 9. Volumetric Rendering/10.1 RaymarchCloudsVolume3.shader.zip 2.6 kB
  • 9. Volumetric Rendering/14.1 CloudsCamera.shader.zip 2.4 kB
  • 9. Volumetric Rendering/9.1 RaymarchCloudsVolume2.shader.zip 2.4 kB
  • 8. Advanced Effects/2.1 Outlines.zip 2.3 kB
  • 6. Passes & Blending/7.1 AdvStencils.zip 2.1 kB
  • 11. Appendices/3. Appendix C - Credits and Extra Resources.html 2.1 kB
  • 9. Volumetric Rendering/5.1 SphericalFog.shader.zip 2.0 kB
  • 8. Advanced Effects/5.2 UVScrolling.zip 1.9 kB
  • 5. Lighting/3.1 PBRShaders.zip 1.9 kB
  • 9. Volumetric Rendering/15.2 CloudsFinal.cs.zip 1.8 kB
  • 6. Passes & Blending/5.2 AddDecal.zip 1.8 kB
  • 9. Volumetric Rendering/13.3 Clouds.cs.zip 1.8 kB
  • 1. Introduction/2. Join the H3D Student Community.srt 1.8 kB
  • 6. Passes & Blending/6.1 WallHole.zip 1.7 kB
  • 7. Writing Vertex and Fragment Shaders/7.1 VFDiffuseColouredShadows.shader.zip 1.6 kB
  • 1. Introduction/4. Help! Why can't I see my shaders correctly.html 1.5 kB
  • 9. Volumetric Rendering/2.1 PrimitiveSphere.shader.zip 1.5 kB
  • 7. Writing Vertex and Fragment Shaders/5.1 VFDiffuseShadows.shader.zip 1.5 kB
  • 8. Advanced Effects/6.1 UVScrollWaterWithWaves.shader.zip 1.4 kB
  • 8. Advanced Effects/8.1 VFPlasma.shader.zip 1.4 kB
  • 8. Advanced Effects/4.1 Waves.shader.zip 1.3 kB
  • 7. Writing Vertex and Fragment Shaders/4.1 VFDiffuse.shader.zip 1.2 kB
  • 8. Advanced Effects/7.1 Plasma.shader.zip 1.2 kB
  • 9. Volumetric Rendering/8.1 Random.shader.zip 1.2 kB
  • 7. Writing Vertex and Fragment Shaders/3.1 VFMat.shader.zip 1.1 kB
  • 9. Volumetric Rendering/12.1 Drive.cs.zip 1.1 kB
  • 4. The Dot Product/5.1 CutoffWithDiffuse.shader.zip 1.1 kB
  • 7. Writing Vertex and Fragment Shaders/6.1 VFColouredMat.shader.zip 1.1 kB
  • 2. Shader Essentials/4.1 PropertiesChallenge1.shader.zip 1.1 kB
  • 3. Illuminating Surfaces/6.2 BumpedEnv.shader.zip 1.1 kB
  • 5. Lighting/7.1 ToonRampAlbedo.shader.zip 1.1 kB
  • 2. Shader Essentials/3.1 UseProperties.shader.zip 1.1 kB
  • 8. Advanced Effects/1.1 Extrude.shader.zip 1.1 kB
  • 5. Lighting/4.1 PBRChallenge1.shader.zip 1.0 kB
  • 5. Lighting/8. Challenge 4.html 1.0 kB
  • 2. Shader Essentials/7.1 PropertiesChallenge4.shader.zip 1.0 kB
  • 3. Illuminating Surfaces/7.1 BumpRefChallenge.shader.zip 1.0 kB
  • 6. Passes & Blending/2.2 Hologram.shader.zip 1.0 kB
  • 9. Volumetric Rendering/7.1 MarchMacro.txt.zip 1.0 kB
  • 2. Shader Essentials/6.1 PropertiesChallenge3.shader.zip 1.0 kB
  • 5. Lighting/5.1 PBRChallenge2.shader.zip 1.0 kB
  • 1. Introduction/7.1 MyFirstShaderChallenge.shader.zip 999 Bytes
  • 3. Illuminating Surfaces/2.1 BumpDiffuse.shader.zip 998 Bytes
  • 4. The Dot Product/4.1 Cutoff.shader.zip 983 Bytes
  • 2. Shader Essentials/5.1 PropertiesChallenge2.shader.zip 968 Bytes
  • 8. Advanced Effects/3.1 GlassUpdated.zip 957 Bytes
  • 5. Lighting/2.1 BasicP.shader.zip 953 Bytes
  • 3. Illuminating Surfaces/2.2 NormalPlay.cs.zip 951 Bytes
  • 9. Volumetric Rendering/13.1 Blit.txt.zip 942 Bytes
  • 4. The Dot Product/3.1 Rim.shader.zip 938 Bytes
  • 1. Introduction/6.1 MyFirstShader.shader.zip 934 Bytes
  • 6. Passes & Blending/1.1 Leaves.shader.zip 916 Bytes
  • 2. Shader Essentials/1.1 PackedPractice.shader.zip 915 Bytes
  • 9. Volumetric Rendering/6.1 RayMarchCloudsP1.shader.zip 836 Bytes
  • 1. Introduction/3. FAQs.html 801 Bytes
  • 9. Volumetric Rendering/16. References.html 794 Bytes
  • 2. Shader Essentials/7. Properties Challenge 4.html 698 Bytes
  • 1. Introduction/7. Challenge.html 658 Bytes
  • 8. Advanced Effects/6. Challenge 1.html 598 Bytes
  • 3. Illuminating Surfaces/7. Bumped Environments Challenge.html 562 Bytes
  • 3. Illuminating Surfaces/3.1 BumpDiffuseChallenge1.zip 557 Bytes
  • 7. Writing Vertex and Fragment Shaders/7. Challenge 2.html 485 Bytes
  • 5. Lighting/7. Challenge 3.html 438 Bytes
  • 2. Shader Essentials/4. Properties Challenge 1.html 428 Bytes
  • 2. Shader Essentials/5. Properties Challenge 2.html 410 Bytes
  • 2. Shader Essentials/6. Properties Challenge 3.html 407 Bytes
  • 4. The Dot Product/5. Challenge.html 388 Bytes
  • 7. Writing Vertex and Fragment Shaders/6. Challenge 1.html 361 Bytes
  • 3. Illuminating Surfaces/3. Bumped Diffuse Challenge.html 341 Bytes
  • 8. Advanced Effects/8. Challenge 2.html 322 Bytes
  • 9. Volumetric Rendering/3.2 Quadratic Equations Explained.html 197 Bytes
  • 9. Volumetric Rendering/3.1 Ray-Sphere Intersections.html 184 Bytes
  • 1. Introduction/[Tutorialsplanet.NET].url 128 Bytes
  • 11. Appendices/[Tutorialsplanet.NET].url 128 Bytes
  • 6. Passes & Blending/[Tutorialsplanet.NET].url 128 Bytes
  • [Tutorialsplanet.NET].url 128 Bytes
  • 4. The Dot Product/2. Quiz.html 124 Bytes
  • 9. Volumetric Rendering/13.2 Unity's Low Level Graphics Language.html 109 Bytes
  • 9. Volumetric Rendering/13.4 Bit Block Transfer.html 99 Bytes
  • 9. Volumetric Rendering/6.2 Perlin Noise.html 89 Bytes
  • 5. Lighting/4. Challenge 1.srt 0 Bytes
  • 5. Lighting/5. Challenge 2.srt 0 Bytes

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