磁力链接

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资源截图

API Integration

文件列表

  • 35. UVing the clothing.mp4 195.4 MB
  • 08. Defining the face with detail.mp4 190.3 MB
  • 33. Creating the inside of the mouth.mp4 184.3 MB
  • 15. Combining the two shirts.mp4 183.9 MB
  • 07. Starting wrinkling and skin detail.mp4 170.3 MB
  • 16. Pushing the detail on the t-shirt.mp4 165.0 MB
  • 22. Defining button and cloth details in Maya.mp4 163.0 MB
  • 44. Adding diffuse, specular, and gloss textures.mp4 160.1 MB
  • 29. Retopologizing the face.mp4 149.0 MB
  • 18. Finishing the pants detail.mp4 143.8 MB
  • 32. Continuing to retopologize the hands and arms.mp4 139.7 MB
  • 28. Getting into TopoGun.mp4 139.3 MB
  • 13. Creating clothing forms.mp4 138.4 MB
  • 10. Continuing blocking in the arms and hands.mp4 138.4 MB
  • 09. Blocking in the arms and hands.mp4 132.7 MB
  • 06. Working more on sculpting the head.mp4 132.6 MB
  • 12. Beginning to block clothing in ZBrush.mp4 131.8 MB
  • 21. Finishing the shoes.mp4 124.5 MB
  • 31. Retopologizing the arms and hands.mp4 123.1 MB
  • 23. Applying button to cloth and shoe details.mp4 122.8 MB
  • 26. Finalizing geometry of our character.mp4 107.8 MB
  • 14. Cloth detailing on button down shirt.mp4 102.5 MB
  • 24. Adjusting shirt and shoe detail.mp4 100.5 MB
  • 11. Detailing the arms.mp4 100.5 MB
  • 19. Base mesh creation of the shoes.mp4 99.2 MB
  • 02. Collecting references.mp4 97.3 MB
  • 27. Getting our mesh ready for retopology.mp4 96.9 MB
  • 46. Final presentation of the render.mp4 92.3 MB
  • 04. Blocking in eyes, brow, nose, and cheeks.mp4 91.8 MB
  • 36. Laying out the UVs in Maya.mp4 88.5 MB
  • 03. Blocking forms of the head from a sphere.mp4 88.2 MB
  • 43. Texture mapping in dDo.mp4 87.7 MB
  • 05. Tweaking the shapes.mp4 86.2 MB
  • 41. Continuing to hand paint textures.mp4 85.5 MB
  • 40. Hand painted skin textures in ZBrush.mp4 84.5 MB
  • 25. Quick jewelry creation for our character.mp4 82.4 MB
  • 45. Finalizing textures of our image.mp4 80.4 MB
  • 17. Beginning the detailing process on the pants.mp4 71.7 MB
  • 37. Normal map generation.mp4 59.1 MB
  • 20. Shoe sculpting in ZBrush.mp4 56.7 MB
  • 34. Continuing cleaning up the model.mp4 56.1 MB
  • 38. Map generation and composition.mp4 47.6 MB
  • 30. Finishing the retopology of the face.mp4 45.8 MB
  • 39. Collecting the needed maps for dDo.mp4 31.9 MB
  • 42. Texture mapping in TopoGun.mp4 30.4 MB
  • 01. Introduction and project overview.mp4 9.4 MB
  • ~uTorrentPartFile_14A553DCD.dat 7.6 MB

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